Development Log Week 10
- digitaltinkerllc
- Oct 6, 2025
- 1 min read
Ground Combat Gameplay
Transition between Ground Scenes - Added transition points the player party can use to travel between levels
Weapon Swap Animation - added an animation for changing weapons
Sentry Aim Pose - units in sentry mode now ready their weapon
General
Standalone PC Build - created a standalone PC build for testing
Bug Fixes
Bug: Multifloor Click Registration doesn’t offset Y position - fixed a bug where mouse clicks weren't registering on elevated ground planes
Bug: Stuck on busy if killed by sentry - fixed a bug where the game could get stuck when a unit was killed by sentry action
Bug: compound commands leave cover marker behind - fixed a bug where terrain cover markers would persist when issuing a compound command
Fix Movement Path when dropping down - movement path line no longer clips through terrain when dropping down from higher elevation
Weapon Placement - fixed the placement of weapons in the hands of units
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